﻿namespace CSharpGo
{
    partial class FormWaterGame
    {
        /// <summary>
        /// 必需的设计器变量。
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// 清理所有正在使用的资源。
        /// </summary>
        /// <param name="disposing">如果应释放托管资源，为 true；否则为 false。</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows 窗体设计器生成的代码

        /// <summary>
        /// 设计器支持所需的方法 - 不要
        /// 使用代码编辑器修改此方法的内容。
        /// </summary>
        private void InitializeComponent()
        {
            this.components = new System.ComponentModel.Container();
            System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FormWaterGame));
            this.button1 = new System.Windows.Forms.Button();
            this.timer1 = new System.Windows.Forms.Timer(this.components);
            this.label1 = new System.Windows.Forms.Label();
            this.SuspendLayout();
            // 
            // button1
            // 
            this.button1.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
            this.button1.BackColor = System.Drawing.Color.Yellow;
            this.button1.FlatStyle = System.Windows.Forms.FlatStyle.Popup;
            this.button1.ForeColor = System.Drawing.Color.Red;
            this.button1.Image = ((System.Drawing.Image)(resources.GetObject("button1.Image")));
            this.button1.Location = new System.Drawing.Point(409, 12);
            this.button1.Name = "button1";
            this.button1.Size = new System.Drawing.Size(53, 23);
            this.button1.TabIndex = 0;
            this.button1.Text = " NEW";
            this.button1.TextImageRelation = System.Windows.Forms.TextImageRelation.ImageBeforeText;
            this.button1.UseVisualStyleBackColor = false;
            this.button1.Click += new System.EventHandler(this.button1_Click);
            // 
            // timer1
            // 
            this.timer1.Enabled = true;
            this.timer1.Interval = 500;
            this.timer1.Tick += new System.EventHandler(this.timer1_Tick);
            // 
            // label1
            // 
            this.label1.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
            this.label1.AutoSize = true;
            this.label1.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(192)))), ((int)(((byte)(192)))), ((int)(((byte)(0)))));
            this.label1.Location = new System.Drawing.Point(12, 216);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(215, 60);
            this.label1.TabIndex = 1;
            this.label1.Text = "左键：\r\n  双击 - 倒掉所有水\r\n  拖动 - 拖动瓶子将水倒入另一瓶子中\r\n右键：\r\n  双击 - 往瓶子里倒满水";
            // 
            // FormWaterGame
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.BackColor = System.Drawing.Color.Black;
            this.ClientSize = new System.Drawing.Size(474, 285);
            this.Controls.Add(this.label1);
            this.Controls.Add(this.button1);
            this.Font = new System.Drawing.Font("宋体", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
            this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
            this.MaximizeBox = false;
            this.Name = "FormWaterGame";
            this.Text = "野比的倒水解密游戏";
            this.Load += new System.EventHandler(this.Form1_Load);
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private System.Windows.Forms.Button button1;
        private System.Windows.Forms.Timer timer1;
        private System.Windows.Forms.Label label1;
    }
}

